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RapidManikin™ Key Features

Run-time capabilities
  • Full body tracking of more than 20 body segments and up to 5 simultaneous users.
  • Suitable for use with Head Mounted Displays and in Powerwall™ and CAVE™ type environments.
  • Accurate dynamic scaling of body segments to match the tracked user.
  • Accurately positioned and maintained joints.
  • No need for inverse kinematic algorithms to determine approximate body segment positions/orientations.
  • Support for fully and partially tracked users.
  • Disengage live tracking for immediate replay and review from recording, while tracked user is still immersed.
  • Simultaneous recording of one RapidManikin while another recorded RapidManikin is replayed in the same environment.
  • Optimum performance management for large number of tracked body segments.
  • MockUp Behavior and Interference tools can provide live feedback on body collisions etc.
  • Enables minimally tracked users (conventionally tracked head and hands) to leverage the Sequencer, Interference, Movie, and Landmark functionality.
Multiple users
  • Support for multiple simultaneous users – fully and partially tracked users can share one environment.
  • Minimally tracked users can share a real-time environment with full body tracked users.
  • Note: for multiple simultaneous users, multiple MockUp licenses are required if multiple displays are required.
Tracking
  • Full body tracking requires a Vicon MX system.
  • RapidManikin with one Vicon system can resolve the tracked body segments of several simultaneous users accurately and with low latency in one MockUp environment.
  • Minimal body tracking can be provided by all MockUp and RapidVRM supported peripherals.
  • Multiple simultaneous tracking systems are supported through RapidVRM™.
  • Assembly object tracking (tools etc) may also be managed in the same environment through RapidVRM™.
Managing the environment
  • RapidManikin instances are defined and fully maintained within the standard MockUp environment.
  • Fully functional RapidManikins can be cloned (copied) and moved in the Assembly Structure.
  • Users can define the complete RapidManikin body geometry and materials – face images can be applied to head.
  • Several different RapidManikin definitions can be defined for each user; each one intended to focus on (capture, visualize, and record) a different part of the user.
  • Simple template file format to define a RapidManikin and its segments. 
  • Template file can be modified and reloaded without exiting the MockUp session.
  • Hotkeys and Action Functions are provided for RapidManikin creation and control.
  • Solution is fully integrated with MockUp and MockUp tools;
    • Landmarks, Movie creation tool.
    • Sequencer, Interference tool etc.
  • RapidManikins can be replayed in MockUp without RapidManikin, supporting the distribution of tracked results.
Please contact us for further information or an evaluation of RapidManikin.
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